Joachim Olergård
About Joachim Olergård
Joachim Olergård is a software engineer with extensive experience in the gaming and telecommunications industries. He has worked for notable companies such as Mojang Studios, Ericsson, and Embark Studios, and holds a Master of Science degree in Applied Physics and Electrical Engineering from Linköping University.
Current Role at Embark Studios
Joachim Olergård is currently employed as a Software Engineer at Embark Studios, a position he has held since 2020. His work involves developing software solutions within the gaming industry, contributing to the company's innovative projects. Embark Studios focuses on creating engaging gaming experiences, and Olergård's role is integral to achieving these objectives.
Previous Experience at Mojang Studios
Prior to his current role, Joachim Olergård worked as a Software Engineer (Consultant) at Mojang Studios for 11 months from 2019 to 2020. During this time, he contributed to the development of software related to the popular game Minecraft, leveraging his expertise in software engineering to enhance user experience and functionality.
Professional Background at Ericsson
Joachim Olergård has a notable history with Ericsson, where he held multiple positions. He completed his Master Thesis on LMR SM Characteristics in 2015 for five months in Linkoping, Sweden. Additionally, he worked as a Support Handler at SW Supply for two months in 2014. His experience at Ericsson laid a strong foundation for his career in software engineering.
Consulting Experience at Netlight and DICE
Olergård has significant consulting experience, having worked at Netlight from 2017 to 2020 for three years. He also served as a Software Engineer (Consultant) at DICE (EA Digital Illusions CE AB) from 2017 to 2019 for two years. In these roles, he applied his software engineering skills to various projects, contributing to the development of high-quality software solutions.
Educational Background in Applied Physics and Electrical Engineering
Joachim Olergård studied at Linköping University, where he earned a Master of Science (MSc) in Applied Physics and Electrical Engineering. His studies spanned from 2009 to 2015, providing him with a strong technical foundation that supports his work in software engineering.