Colby Robbins
About Colby Robbins
Colby Robbins is a Senior Technical Product Manager at Expedia Group with extensive experience in technical program management and live services.
Current Title and Role at Expedia Group
Colby Robbins holds the position of Senior Technical Product Manager at Expedia Group. In this role since 2020, Robbins is based in Austin, Texas, United States. His responsibilities include leading the development of cloud-based container orchestration platforms and creating comprehensive roadmaps that enhance the efficiency of platform migrations. Robbins plays a key role in defining and managing platform requirements for numerous application and platform development teams.
Experience at Expedia Group and Vrbo
Prior to his current role, Robbins briefly served as a Staff Technical Program Manager at Expedia Group in 2020. He was previously employed at Vrbo as a Senior Technical Program Manager from 2018 to 2020 in the Austin, Texas Area. His experience in these roles has involved orchestrating significant technical projects, developing efficient processes, and facilitating large-scale migrations, all of which contribute to his deep expertise in technical product and program management.
Background and Experience in Gaming Industry
Colby Robbins has extensive experience in the gaming industry, having held several key positions. From 2017 to 2018, he worked as Lead Producer at Big Huge Games in Lutherville Timonium, Maryland. Additionally, Robbins was employed at ZeniMax Online Studios in various capacities, including Senior Manager of Live Services, Manager of Live Services, Producer, and Business Improvement Manager, spanning from 2012 to 2017 in the Baltimore, Maryland Area. His roles in the gaming industry have allowed him to hone skills in production, live services management, and business improvement.
Previous Positions at Electronic Arts and Department of Veterans Affairs
Robbins’s career also includes notable positions at Electronic Arts and the Department of Veterans Affairs. In 2011, he served as Implementation and Readiness Manager, and Implementation Lead, Worldwide Contact Center and Community Management at Electronic Arts in Austin, TX. He had earlier been an Outsourced Support Lead at Electronic Arts from 2002 to 2004. Robbins also served as an IT Specialist at the Department of Veterans Affairs from 2008 to 2011, where he was engaged in IT operations and management.
Education in Game Development and Computer Science
Colby Robbins has a solid educational foundation with a focus on game development and computer science. He studied at the University of Advancing Technology, specializing in game development track, computer science, and interactive entertainment, completing his education from 2009 to 2011. Additionally, he attended Texas State University-San Marcos, where he studied computer science and web application development, concluding his studies from 2006 to 2009. These academic experiences provided Robbins with a robust grounding in both theoretical and practical aspects of technology and game development.