Klaus Koehler

Product & Design Lead @ A Thinking Ape

About Klaus Koehler

Klaus Koehler is a Product & Design Lead at A Thinking Ape, with extensive experience in the gaming industry, including roles at Kabam and Aeria Games & Entertainment. He specializes in KPI-based analysis and optimization, focusing on data-informed decisions in game design and monetization strategies.

Current Role at A Thinking Ape

Klaus Koehler serves as the Product & Design Lead at A Thinking Ape, a position he has held since 2021. In this role, he is responsible for overseeing product development and design initiatives. His focus includes enhancing user experience and driving innovation in mobile gaming. His leadership in product and design aims to align with the company's strategic goals and improve overall player engagement.

Previous Experience at Kabam

Klaus Koehler worked at Kabam as Senior Manager of Live Operations from 2013 to 2014. During his 11-month tenure in Berlin, he managed live operations for various gaming titles. His responsibilities included ensuring the smooth operation of games post-launch and implementing strategies to enhance player retention and engagement.

Career at Aeria Games & Entertainment

Klaus Koehler held multiple positions at Aeria Games & Entertainment from 2010 to 2016. He began as a Game Master and progressed to roles including Associate Producer, Product Manager, Head of Product Management, and Director of Product Development & Launches. His work involved leading product management teams and driving the launch of new games, focusing on market readiness and player engagement strategies.

Experience at DECA Games

From 2016 to 2021, Klaus Koehler was the Business Owner and Executive Producer at DECA Games. In this role, he oversaw game development projects and managed a team focused on delivering high-quality gaming experiences. His leadership contributed to the successful launch and monetization of various titles within the gaming market.

Educational Background

Klaus Koehler studied at Universität Mannheim, where he earned a Bachelor of Arts degree in Amerikanistik and Anglistik from 2005 to 2009. His education provided a foundation in cultural studies and language, which complements his career in the gaming industry.

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