Nikita Gurkov
About Nikita Gurkov
Nikita Gurkov is a Senior Software Engineer with extensive experience in game design and development. He has held various engineering roles at companies such as Diregriff, A Thinking Ape, and Genesis Gaming, and has a strong educational background in Computer Science and Analytics.
Work at Diregriff
Nikita Gurkov has been the Founder, Lead Engineer, and Game Designer at Diregriff since 2017. Based in the Vancouver, Canada Area, he has dedicated seven years to developing innovative gaming solutions. His role encompasses overseeing the entire game development process, from concept to execution, with a focus on creating engaging user experiences.
Work at A Thinking Ape
Since 2021, Nikita Gurkov has served as a Senior Software Engineer at A Thinking Ape. In this position, he applies his extensive software engineering skills to contribute to the development of interactive mobile games. His work emphasizes both front-end and back-end development, showcasing his versatility in the field.
Education and Expertise
Nikita Gurkov holds a Master's degree in Analytics and a Bachelor's degree in Computer Science from Pryazovskyi State Technical University. His educational background supports his expertise in software engineering, particularly in game design, where he has over five years of experience. His skill set includes both front-end and back-end development, allowing him to tackle various challenges in software projects.
Previous Work Experience
Nikita Gurkov has a diverse work history in software engineering. He worked as a Lead Software Engineer at Wheemplay Ltd. from 2011 to 2012, followed by a role as a Software Engineer at DECODE GLOBAL for seven months in 2012. He then joined Genesis Gaming Inc. as a Senior Software Engineer from 2013 to 2016 and returned to the company for an additional eight months in 2016 to 2017. He also served as a Visiting Researcher at Concordia University for six months in 2012.
Game Design Leadership
In his current role at Diregriff, Nikita Gurkov is leading the development of a free-to-play mobile game. This project highlights his commitment to creating accessible gaming platforms that cater to a wide audience. His leadership in game design reflects his dedication to enhancing player engagement through innovative gameplay mechanics.