Ardalan M.
About Ardalan M.
Ardalan M. is a Principal Designer currently at Calabrio, Inc., with extensive experience in user experience design and a strong focus on human-centered design and creative innovation. He has held various roles in design and marketing across multiple companies in Sweden, emphasizing design strategy and solutions that improve society.
Work at Calabrio
Currently, Ardalan M. serves as Principal Designer at Calabrio, Inc., a position held since 2022. In this role, he focuses on human-centered design and creative innovation, contributing to the development of user experiences that are both effective and meaningful. His work emphasizes design strategy and leadership, aligning with the company's goals of enhancing user engagement and satisfaction.
Previous Experience in User Experience Design
Before joining Calabrio, Ardalan M. worked as a Senior User Experience Designer at Calabrio, Inc. from 2022 to 2024. Prior to that, he held various roles in user experience design, including User Experience Design Lead at Lynxeye from 2020 to 2022, and User Experience Designer at Tieto from 2016 to 2018. His experience spans multiple organizations and focuses on improving user interactions through thoughtful design.
Educational Background
Ardalan M. has a solid educational foundation in graphic design and communications. He studied at Martin College, where he earned a Diploma in Graphic Design from 2004 to 2005. He then attended Billy Blue, achieving a Bachelor's degree in Graphic Communications from 2006 to 2007. Additionally, he studied at Swinburne University of Technology, obtaining a Bachelor's degree in Graphic Design in 2008.
Specialization and Focus Areas
Ardalan M. specializes in human-centered design and new technology, focusing on creative innovation within user behavior and value-driven processes. His work aims to create solutions that improve society, reflecting a commitment to design that prioritizes user needs and enhances overall experience.
Career Timeline and Roles
Ardalan M. has held various positions throughout his career, starting as a Marketing Strategist at MuchDifferent in 2011. He then transitioned to roles such as Grafisk designer/Originalare at Kph Trycksaksbolaget, Interaktionsdesigner at nearU AB, and User Service/Experience Designer at itch. His diverse experiences contribute to his comprehensive understanding of design and user experience.