Aleksandra Rutkowska
About Aleksandra Rutkowska
Aleksandra Rutkowska is a Product Owner at CD PROJEKT RED, with extensive experience in UI/UX design and project management since 2008. She has collaborated with notable companies and contributed to the development of Gwent: The Witcher Card Game.
Work at CD Projekt Red
Aleksandra Rutkowska has been employed at CD PROJEKT RED as a Product Owner since 2018. In this role, she is responsible for assembling requirements and maintaining documentation for Gwent: The Witcher Card Game. Her contributions have been integral to the ongoing development and management of the game, ensuring that all aspects of the project align with the overall vision and objectives.
Education and Expertise
Aleksandra Rutkowska studied at the Polish-Japanese Academy of Information Technology from 2010 to 2014, where she earned a Bachelor of Arts degree in New Media Art. Prior to this, she attended Technikum Mechatroniczne nr. 1 in Warsaw, studying Informatics and Computer Graphics from 2006 to 2010. Her educational background provides a strong foundation in both technical and artistic disciplines, contributing to her expertise in product ownership and design.
Professional Experience
Before joining CD PROJEKT RED, Aleksandra Rutkowska gained diverse experience in various roles. She worked as a UI Designer at TVN S.A. from 2017 to 2018 and as a UI Artist at CreativeForge Games from 2014 to 2017. Additionally, she held positions as an Art Director at McCann Worldgroup from 2013 to 2014 and as a Creative Graphic Designer at Performance Media from 2010 to 2013. Her freelance work since 2008 includes collaborations with companies such as Frigo, Cheil Worldwide, Havas Worldwide, and gog.com.
Contributions to Gwent: The Witcher Card Game
In her role related to Gwent: The Witcher Card Game, Aleksandra Rutkowska has worked as a UX/UI artist, focusing on live operations, game design, and visualizations for events. Her involvement in this project highlights her skills in user experience and interface design, contributing to the game's overall functionality and player engagement.