Stefan Leblanc
About Stefan Leblanc
Stefan Leblanc is a Creative Art Director currently working at Wizards of the Coast and Tuque Games in Montreal, Canada. With extensive experience in the gaming industry, he has held various roles including Cinematics Director at Ubisoft and WB Games Montreal, and has contributed to the growth and success of multiple game development teams.
Work at Wizards of the Coast
Stefan Leblanc has served as the Creative Art Director at Wizards of the Coast since 2019. In this role, he has been instrumental in shaping the artistic direction of various projects, including the game Dark Alliance. His responsibilities include steering the tone, mood, and style of the game, ensuring that it meets high standards of quality despite budget constraints. His tenure at Wizards of the Coast has coincided with the company's expansion and focus on innovative gaming experiences.
Work at Tuque Games
Since 2018, Stefan Leblanc has held the position of Art Director at Tuque Games. During his time there, he has contributed significantly to the company's growth, expanding the team from 15 to approximately 70 members. His leadership has been pivotal in guiding the artistic vision and execution of projects, including the development of Dark Alliance. His role has involved directing visual elements and ensuring a cohesive artistic style throughout the game.
Previous Experience in the Gaming Industry
Stefan Leblanc has extensive experience in the gaming industry, having worked in various capacities at several notable companies. He served as a Cinematics Director at WB Games Montreal Inc. from 2012 to 2017 and at Ubisoft from 2009 to 2011. His work at Eidos-Montreal included directing cinematography for Deus Ex: Mankind Divided. Additionally, he held roles at Mercury Filmworks and EA, further solidifying his expertise in cinematic direction and storytelling within video games.
Education and Expertise
Stefan Leblanc's educational background includes a Bachelor’s degree in Film Production from Concordia University, where he studied from 1991 to 1994. He also completed an international animation program at Sheridan College in 1994. His academic training has equipped him with a strong foundation in visual storytelling, animation, and film production, which he has applied throughout his career in the gaming industry.