Denis Krasikov
About Denis Krasikov
Denis Krasikov is a Lead Analyst with extensive experience in game data analysis and design, currently working at CrazyLabs in Berlin. He has held various positions in the gaming industry across multiple companies, including Aeria Games, Bigpoint, and King, and has a background in technical studies from prestigious Russian universities.
Current Role at CrazyLabs
Denis Krasikov serves as the Lead Analyst at CrazyLabs, a position he has held since 2023. His role involves overseeing data analysis processes and providing insights that drive game development and strategy. Krasikov's extensive experience in the gaming industry contributes to his effectiveness in this position.
Previous Experience at CrazyLabs
Before becoming the Lead Analyst, Denis worked at CrazyLabs as a Senior Game Analyst from 2021 to 2023. He also held the position of Casual Game Analytics Lead from 2022 to 2023. In these roles, he focused on analyzing game performance and player behavior to enhance user engagement and game quality.
Professional Background in Gaming
Denis Krasikov has a diverse background in the gaming industry, having worked at several prominent companies. He was a Game Data Lead at Aeria Games GmbH for 10 months in 2020-2021, and prior to that, he held multiple roles at Bigpoint GmbH, including Game Analyst and Data Scientist from 2016 to 2018. He also worked at King as a Data Scientist in 2018 and at Wargaming as an Analyst from 2018 to 2020.
Educational Qualifications
Denis Krasikov studied at Bauman Moscow State Technical University (МГТУ) from 2002 to 2004, focusing on Refrigeration, Cryogenic Technique, and Comfort Life Support Systems. He also attended Moscow State University of Geodesy and Cartography (МИИГАиК) from 2005 to 2009, where he studied Organization and Technology of Information Protection.
Early Career in Game Design
Denis began his career in game design, working at Digital Worlds J.S.C. from 2005 to 2012 as a Game Designer. He also held a position as a QA and Technical Support specialist at the same company from 2004 to 2005. His early experience laid the foundation for his later roles in data analysis and game development.