Danik Peloquin
About Danik Peloquin
Danik Peloquin is an Art Director currently working at Frima in Quebec, Canada. He has extensive experience in the gaming industry, having held various roles at Ubisoft and WB Games Montreal, among others.
Current Role at Frima
Danik Peloquin serves as the Art Director at Frima, a position he has held since 2020. In this role, he oversees the artistic direction of projects, ensuring that the visual elements align with the overall vision of the company. His experience in the gaming industry contributes to his ability to lead creative teams and manage the artistic workflow effectively. Frima, located in Quebec, Canada, benefits from his extensive background in game design and art.
Previous Experience at Ubisoft Montréal
Danik Peloquin has held multiple positions at Ubisoft Montréal. He worked as a Level Artist from 2018 to 2019, where he contributed to the design and creation of game levels. He then advanced to the role of Graphical Team Lead for a nine-month period in 2019 to 2020, overseeing graphical elements and team coordination. Additionally, he served as Assistant Art Director for six months in 2020, further enhancing his leadership skills in artistic direction.
Experience at WB Games Montreal Inc.
Danik Peloquin worked at WB Games Montreal Inc. for several years, starting as a 3D Artist from 2011 to 2016. He progressed to Senior 3D Artist in 2017 and then took on the role of Lead 3D Artist from 2016 to 2018. His tenure at WB Games allowed him to refine his skills in 3D modeling and team leadership, contributing to various projects within the gaming sector.
Educational Background in Game Design
Danik Peloquin studied at Centre NAD, where he completed the Programme en design et arts numériques en jeux vidéo. He achieved an Attestation d'études collégiales (AEC) in this program, which he attended from 2006 to 2007. This education provided him with a solid foundation in game design and digital arts, equipping him with the necessary skills for his career in the gaming industry.
Passion for Gaming and Collaboration
Danik Peloquin has a strong passion for both playing and creating games. This enthusiasm drives his work as an Art Director, where he focuses on building relationships and collaborating with others in the gaming industry. His commitment to teamwork and communication enhances the creative process and fosters a positive working environment.