Alexy Trubachov

Functional Qa Tester @ GlobalStep

About Alexy Trubachov

Alexy Trubachov is a Functional QA Tester at GlobalStep in Montreal, Quebec, Canada, where he has worked since 2020. He has experience in game design and quality assurance, having previously held positions at Crytek and Dragon's Lake Entertainment.

Work at GlobalStep

Alexy Trubachov has been employed at GlobalStep as a Functional QA Tester since 2020. In this role, he is based in Montreal, Quebec, Canada. His responsibilities include participating in weekly playtests of game mechanics and features, conducting daily bug checks for game builds across various platforms such as PC, Google Stadia, PS4, XBOX ONE, PS5, and XBOX Series X. He collaborates with a team of QA testers and game developers to uphold quality standards and is responsible for documenting bugs in JIRA with detailed reproduction steps.

Previous Experience in Game Design

Before joining GlobalStep, Alexy Trubachov gained experience in game design through various roles. He worked at Crytek as a Junior Level Designer for three months in 2017 in the Kiev Region, Ukraine. Following this, he was employed at Dragon's Lake Entertainment, where he served as a Level Designer for the game Outriders from 2019 to 2020 for nine months. He also held positions as a Junior Level Designer at Dragon's Lake Entertainment and Frag Lab in 2018 and 2019, respectively.

Education and Expertise

While specific educational details are not provided, Alexy Trubachov's career trajectory indicates a strong foundation in game design and quality assurance. His roles have involved significant responsibilities in level design and functional testing, showcasing his expertise in ensuring game quality and functionality. His experience with various game development teams contributes to his understanding of both the creative and technical aspects of game production.

Collaboration and Teamwork

In his current role at GlobalStep, Alexy Trubachov emphasizes collaboration with both QA testers and game developers. This teamwork is essential for maintaining quality standards throughout the game development process. His ability to work remotely with a Functional QA team based in Montreal highlights his adaptability and commitment to effective communication within a distributed team environment.

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