Sean Goodwin

Staff Product Designer @ Loom

About Sean Goodwin

Sean Goodwin is a Staff Product Designer currently working at Loom, having previously held various design roles at companies including Twitter and Brave UX. He has a background in cognitive psychology and engineering systems, which he integrated into a unique university degree.

Current Role at Loom

Sean Goodwin currently serves as a Staff Product Designer at Loom, a position he has held since 2023. In this role, he focuses on designing software that enhances customer success through a mission-driven approach. His responsibilities include collaborating with cross-functional teams to create user-centered designs that meet the needs of Loom's diverse user base.

Previous Experience in Product Design

Prior to his current role at Loom, Sean Goodwin worked as a Senior Product Designer II at Loom from 2022 to 2023. He also held positions at Twitter, where he served as a Senior Product Designer from 2021 to 2022 and as a Product Designer II from 2020 to 2021. His experience at these companies has contributed to his expertise in product design and user experience.

Experience at Brave UX

Sean Goodwin has extensive experience with Brave UX, where he worked in various roles from 2015 to 2020. He started as a UX Design Apprentice, then progressed to Junior Designer, and later became a Senior User Experience Designer. His tenure at Brave UX spanned five years, during which he focused on user experience design and contributed to multiple projects.

Educational Background

Sean Goodwin studied at George Mason University, where he pursued a Bachelor of Arts (B.A.) degree in Visual Design. He crafted a unique university degree that combined design studies, cognitive psychology, and engineering systems. This interdisciplinary education has informed his approach to design and user experience.

Early Career and Design Roles

Sean Goodwin began his career in design at Openbox9 as a Junior Designer in 2014. He also worked as a Graphic Designer at Workhorse from 2014 to 2015. These early roles provided him with foundational skills in design and set the stage for his subsequent positions in user experience and product design.

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