Aurélien Da Campo

Interactive Content Team Lead / Lead Software Engineer @ MindMaze

About Aurélien Da Campo

Aurélien Da Campo is an Interactive Content Team Lead and Lead Software Engineer at MindMaze, where he has worked since 2016. He previously held positions as a Game Developer at MindMaze and as a Generalist Programmer at Ubisoft.

Current Role at MindMaze

Aurélien Da Campo serves as the Interactive Content Team Lead and Lead Software Engineer at MindMaze. He has held this position since 2016, contributing to the development of interactive content within the organization. His role involves overseeing a team and guiding the technical direction of projects, ensuring that they align with the company's objectives in the field of interactive technology.

Previous Experience at MindMaze

Before his current role, Aurélien Da Campo worked at MindMaze as a Game Developer and Software Engineer from 2013 to 2016. During this three-year period, he focused on creating innovative gaming experiences and enhancing the software development processes within the company. His contributions during this time laid the groundwork for his later leadership position.

Experience at Ubisoft

Aurélien Da Campo was employed at Ubisoft as a Generalist Programmer from 2011 to 2013. In this role, he worked in Zurich, Switzerland, for two years, where he contributed to various programming tasks across different projects. His experience at Ubisoft provided him with a solid foundation in game development and programming practices.

Professional Background

Aurélien Da Campo has a background in software engineering and game development, with significant experience in the interactive content sector. His career spans over a decade, during which he has developed skills in programming, team leadership, and project management. His work has primarily focused on creating engaging and interactive experiences in the gaming industry.

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