Dominic Chang

Chief Technology Officer @ MochiBits

About Dominic Chang

About me... I have been working in software development for 12 years, with the last six dedicated exclusively to mobile game development. Before the iTunes app store took off, I was primarily a C# .NET developer. Once it was out, I quickly transitioned over and had my first app out within a month! I love how quickly the platform allows me to publish my work or simply show people what I’m working on. In recent years I’ve immersed in Unity game development. At the 2016 Game Developers Conference (GDC), I was among the first handful of individuals to pass Unity’s new developer certification. Given my prior experience in C# .NET, Unity came as second nature. Its unique suite of tools enables me to execute my full creative vision in gaming. Teaching and learning from colleagues and friends in the industry keeps me energized and inspired at work. When I’m not tackling new projects, you can usually find me backpacking in the Sierras, jamming on my blues harmonica with friends, or serving as a volunteer instructor at CoderDojo, a non-profit organization geared to teach and instill a love of programming in young children.

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