Ambrose Mc Duffy
About Ambrose Mc Duffy
Ambrose Mc Duffy is a Technical Director at Pixar Animation Studios, specializing in deep learning and 3D artistry. He has a diverse background in machine learning engineering and has worked at several notable companies in the animation and gaming industries.
Work at Pixar Animation Studios
Ambrose Mc Duffy has been employed as a Technical Director at Pixar Animation Studios since 2022. In this role, he applies his expertise in 3D artistry and machine learning engineering to contribute to the studio's innovative projects. His work involves leveraging advanced technologies to enhance animation processes and improve visual effects.
Previous Experience in the Animation Industry
Prior to joining Pixar, Ambrose Mc Duffy worked at several notable companies in the animation and gaming sectors. He served as a Tracking/Matchmove Artist at Luma from 2016 to 2021, where he focused on integrating live-action footage with CGI. He also held the position of Technical Artist at Rockstar Games from 2021 to 2022, contributing to game development in the New York City Metropolitan Area. Additionally, he worked as a 3D Artist at The Mill for one year and as a Freelance Animator at Pipe Dreams Productions.
Education and Expertise
Ambrose Mc Duffy has a strong educational background in computer science and digital arts. He studied at Udacity, where he completed various programs, including a Computer Science degree, Data Analyst NanoDegree, and courses in Deep Learning, Data Structures & Algorithms, and Computer Vision. He also studied Body Mechanics at IAnimate.net and earned a certificate in Advanced Body Mechanics. His education is complemented by expertise in machine learning frameworks such as TensorFlow and PyTorch.
Skills in Machine Learning and 3D Artistry
Ambrose Mc Duffy possesses a unique skill set that combines machine learning and 3D artistry. He is proficient in Keras, a deep learning API, and has experience building state-of-the-art machine learning models. His background in 3D artistry allows him to effectively bridge the gap between technical development and creative design, making him a valuable asset in the animation industry.