Bethany Hanson
About Bethany Hanson
Bethany Hanson is a Software Engineer at Pixar Animation Studios, where she has worked since 2000. She has extensive experience in managing software for rendering systems and has a background in Computer Science from Western Washington University.
Work at Pixar Animation Studios
Bethany Hanson has worked at Pixar Animation Studios since 2000, holding the position of Software Engineer for 24 years. In this role, she has contributed significantly to the development and maintenance of a Python-based queuing system for Pixar's Renderfarm. Her responsibilities include the installation and upkeep of queuing system servers, ensuring efficient operations within the studio's rendering processes.
Previous Experience in System Administration
Prior to her tenure at Pixar, Bethany Hanson worked as a System Administrator at Reed College from 1997 to 2000. During this three-year period, she managed various technical systems and provided support to users. Her experience in this role laid a strong foundation for her subsequent work in software engineering.
Internship at Reynolds and Reynolds
Bethany Hanson began her professional career with an internship at Reynolds and Reynolds in 1996, where she worked for 11 months. This early experience provided her with practical skills in the technology sector, contributing to her development as a software engineer.
Education and Expertise
Bethany Hanson earned a Bachelor of Science (BS) degree in Computer Science from Western Washington University, where she studied from 1994 to 1997. Her educational background equipped her with the necessary skills and knowledge to excel in her career as a software engineer.
Technical Skills and Responsibilities
Bethany Hanson has extensive experience in managing and upgrading software on over 1000 Linux nodes used for rendering movie frames at Pixar. She actively resolves technical issues reported by users through various communication channels, including IRC, email, and phone. Her technical expertise plays a crucial role in maintaining the studio's operational efficiency.