Per Christensen
About Per Christensen
Per Christensen is a Principal Scientist at Pixar Animation Studios, where he has worked since 2021. He has extensive experience in software development and rendering technology, with previous roles at Square USA, mental images, and a long tenure at Pixar.
Current Role at Pixar Animation Studios
Per Christensen currently holds the position of Principal Scientist at Pixar Animation Studios, a role he has occupied since 2021. He works in Seattle, Washington, where he focuses on advancing the studio's rendering technology. This technology plays a crucial role in the animation industry, influencing how visual effects and animations are produced.
Previous Experience at Pixar Animation Studios
Before becoming Principal Scientist, Per Christensen served as a Senior Software Developer at Pixar Animation Studios from 2001 to 2016. During his 15 years in this role, he contributed significantly to various projects, enhancing the studio's software capabilities and rendering processes.
Work Experience at Square USA
Per Christensen worked at Square USA as a Senior Software Developer from 1999 to 2001. His tenure lasted two years and took place in Honolulu, Hawaii. This role contributed to his extensive experience in software development prior to joining Pixar.
Educational Background and Qualifications
Per Christensen earned a Doctor of Philosophy (PhD) in Computer Science from the University of Washington, where he studied from 1990 to 1995. He also holds a Master of Science (MSc) in Electrical Engineering from Danmarks Tekniske Universitet, which he completed from 1985 to 1990. His academic background supports his expertise in software development and rendering technology.
Research Contributions and Publications
Per Christensen has published several research papers focused on rendering techniques and computer graphics. His contributions to the academic community have helped advance knowledge in these fields. Additionally, he has been involved in the SIGGRAPH conference, a prominent event dedicated to computer graphics and interactive techniques.