Spencer Fulford

Software Developer @ Praxis Engineering

About Spencer Fulford

Spencer Fulford is a software developer with a background in computer science and information systems. He has worked at Praxis Engineering since 2019 and has previous experience at CSRA Inc, General Dynamics Information Technology, and GameStop.

Work at Praxis Engineering

Spencer Fulford has been employed at Praxis Engineering as a Software Developer since 2019. In this role, he contributes to various software development projects, applying his skills in programming and system design. His tenure at Praxis Engineering has allowed him to engage in complex problem-solving and collaborate with cross-functional teams to deliver effective software solutions.

Previous Experience at CSRA Inc

Prior to his current position, Spencer Fulford worked as a Software Development Intern at CSRA Inc in 2017 for a duration of two months. This internship provided him with hands-on experience in software development practices and exposure to the industry, enhancing his technical skills and understanding of software engineering principles.

Background in GameStop

Spencer Fulford served as a Game Advisor at GameStop from 2013 to 2017, accumulating four years of experience in customer service and sales. In this role, he assisted customers with product selections, provided gaming advice, and contributed to a positive shopping experience in the Shreveport, Louisiana area.

Experience at General Dynamics Information Technology

Spencer Fulford worked as a Hardware Engineer at General Dynamics Information Technology from 2018 to 2019 for six months. This position involved responsibilities related to hardware systems and contributed to his technical expertise in engineering and technology solutions.

Education in Computer Science and Information Systems

Spencer Fulford studied at LSU Shreveport, where he earned a Bachelor of Science degree in Computer Science and Information Systems with a focus on Animation and Visual Effects. His education spanned from 2013 to 2017, providing him with a solid foundation in software development, animation, and visual effects.

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