Brenton Mathews

Senior Artist @ Raven

About Brenton Mathews

Brenton Mathews is a Senior Artist at Raven Software, where he has worked since 2012. He has contributed to several Call of Duty titles, including the remastered version of Modern Warfare and Black Ops Cold War, and specializes in 3D modeling and texturing.

Work at Raven Software

Brenton Mathews has been employed at Raven Software since 2012, initially serving as an Artist until 2010, and then transitioning to the role of Senior Artist in 2019. Over his tenure, he has contributed to the development of several notable titles in the Call of Duty franchise, including the remastered version of Call of Duty: Modern Warfare, released in 2016, and Black Ops Cold War, which launched in 2020. His work involves creating both environmental assets and character art, utilizing advanced 3D scanning technology to enhance the quality of his contributions.

Education and Expertise

Brenton Mathews studied at Madison Area Technical College, where he earned a degree in Applied Arts with a focus on Animation and Concept Development. His educational background has equipped him with the skills necessary for creating high and low polygonal models, texturing, and high polygonal 3D sculpting. He is proficient in using industry-standard 3D software tools, including 3DS Max, Zbrush, and Substance Painter, which are essential for his role in game development.

Background in Game Development

Brenton Mathews has a substantial background in the game development industry, with over 15 years of experience. He began his career at Raven Software as an Artist from 2007 to 2010 before returning in 2012. His extensive experience includes working on multiple iterations of the Call of Duty series, showcasing his capability in both artistic and technical aspects of game design. His focus on integrating advanced technologies into his work reflects his commitment to innovation in the field.

Achievements in the Call of Duty Franchise

Throughout his career, Brenton Mathews has played a significant role in the development of various Call of Duty titles. His contributions include work on the remastered Call of Duty: Modern Warfare and Black Ops Cold War. His involvement in these projects highlights his expertise in 3D art and design, as well as his ability to adapt to the evolving demands of the gaming industry.

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