Ryan Thomas Correia Ortega
About Ryan Thomas Correia Ortega
Ryan Thomas Correia Ortega is a Principal Software Engineer at Ridecell, where he focuses on developing mobility services for driverless solutions. He has extensive experience in software architecture and leadership, having previously held positions at Endgame, GoPro, Blurb.com, and Salesforce.com.
Work at Ridecell
Ryan Thomas Correia Ortega serves as a Principal Software Engineer at Ridecell, a position he has held since 2018. In this role, he contributes to the development of mobility services that facilitate the transition from driven to driverless solutions. His work focuses on enhancing the technological framework that supports these innovative services, ensuring they meet industry standards and user needs.
Previous Experience
Before joining Ridecell, Ortega held several significant positions in the tech industry. He worked at Endgame as Chief Software Architect for Quality Systems for five months in 2018. Prior to that, he was a Software Architect for Quality Systems at GoPro from 2016 to 2018. His career also includes a five-year tenure at Blurb.com as Software Architect for Quality & DevOps, and a five-year role at Salesforce.com as Senior Member of Technical Staff.
Education and Expertise
Ortega possesses expertise in architecting and implementing large-scale distributed software systems. His technical skills are complemented by strong leadership abilities, which enable him to effectively identify team members' strengths and weaknesses. This skill set aids in maintaining project schedules and ensuring successful project outcomes.
Career Timeline
Ryan Thomas Correia Ortega's career spans over a decade, with significant roles in various technology companies. He began his career at Salesforce.com from 2006 to 2011, followed by five years at Blurb.com until 2016. He then transitioned to GoPro, where he worked until 2018. After a brief stint at Endgame, he joined Ridecell, where he continues to work as a Principal Software Engineer.