Vincent Ménier

Lead Character Artist @ Riot Games

About Vincent Ménier

Vincent Ménier is a Lead Character Artist at Riot Games, where he has worked since 2020, and a Lecturer at Artside School since 2019. With over eight years in the game development industry, he specializes in character art and has contributed to various projects, including Project L at Riot Games.

Work at Riot Games

Vincent Ménier has been serving as the Lead Character Artist at Riot Games since 2020. He is based in Singapore and has contributed to the development of Project L, a fighting game project, as part of the Hong Kong & Singapore Studio. His role involves focusing on stylization and appeal in character art, as well as emphasizing organization and communication within his work.

Education and Expertise

Vincent Ménier has a diverse educational background in character art and animation. He studied at Ecole Supérieure de Réalisation Audiovisuelle, where he earned a Bachelor of Arts (BA) in Animation, Interactive Technology, Video Graphics, and Special Effects from 2007 to 2010. He furthered his studies at Ecole Georges Méliès, completing a similar program from 2010 to 2012. Additionally, he attended Brush Forge for character and weapon creation classes and completed a Zbrush Certification Course with Ryan Kingslien, becoming a Certified ZBrush User in 2013.

Background in Game Development

Vincent Ménier has over eight years of experience in the game development industry, specializing in character art. His career includes positions at various companies, such as CCP as a Senior Character Artist from 2018 to 2020, and Ironklad Studios as Lead Character Artist from 2017 to 2020. He has also worked at Bigpoint GmbH, Nordeus, and Illumination Mac Guff, among others, contributing to a range of projects in different roles.

Teaching Experience

Since 2019, Vincent Ménier has been a Lecturer at Artside School in the Bordeaux Area, France. His teaching role complements his professional experience in character art and game development, allowing him to share his knowledge and expertise with students in the field.

Professional Contributions

Throughout his career, Vincent Ménier has worked on various projects that highlight his skills in character modeling and design. His experience includes roles as a Character Artist at multiple studios, where he has focused on enhancing the visual appeal of characters in games. His belief in the potential of games as a medium for learning and enhancing human interaction informs his approach to character art.

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