Jake Drobowiecki

Senior Producer @ Soul Machines

About Jake Drobowiecki

Jake Drobowiecki is a Senior Producer with extensive experience in the gaming and animation industries. He has held various production roles at companies such as Soul Machines, Magic Leap, and 2K Marin, and possesses a strong background in project management and studio operations.

Work at Soul Machines

Jake Drobowiecki has been serving as a Senior Producer at Soul Machines since 2021. His role involves overseeing production processes and ensuring that projects align with the company's goals. He works from Wellington, Wellington Region, New Zealand, contributing to the development of advanced digital human technology.

Previous Experience in Game Production

Prior to his current position, Jake Drobowiecki held various roles in game production. He worked at Uppercut Games Pty Ltd as a Senior Producer for seven months in 2020. Before that, he spent five years at 2K Marin, where he held multiple positions, including Producer and PC Lead for BioShock 2. His experience also includes roles at Magic Leap, where he served as both Operations Producer and Game Producer for a total of five years.

Education and Expertise

Jake Drobowiecki studied at the University of New England, where he earned a Bachelor of Communication with a focus on Digital Animation from 2001 to 2003. He also attended JMC Academy, achieving an Advanced Diploma of Digital Animation and a Certificate IV in Digital Production and Multimedia. In 2018, he completed a Certificate in Personnel Management and Human Resources at The Career Academy.

Skills in Production and Management

Jake possesses a deep understanding of various scheduling and production methodologies. He has expertise in studio operations, including recruiting, HR, and office management. His skills extend to hardware and software acquisition, as well as managing both internal and external teams for Art, Animation, and Cinematics outsourcing. He is proficient in leading multiple outward-facing projects simultaneously, ensuring alignment with client and studio requirements.

Background in Quality Assurance and Project Management

Jake Drobowiecki began his career in the gaming industry as a QA Technician/Assistant Producer at Irrational Games. He later worked at Atari Melbourne House as QA Lead. Additionally, he served as Project Manager at NextGen Gaming for nearly a year. This background in quality assurance and project management has contributed to his comprehensive understanding of game development processes.

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