Max Mc Grath
About Max Mc Grath
Max McGrath is a Senior Mobile Software Engineer currently working at Soul Machines in Auckland, New Zealand. He has a background in software engineering with experience at various companies, including Trigger Happy Ltd, SamKnows, and DN3010 Ltd.
Current Role at Soul Machines
Max Mc Grath serves as a Senior Mobile Software Engineer at Soul Machines, a position he has held since 2020. His role involves developing mobile applications and contributing to the company's innovative projects in the field of digital human technology. Based in Auckland, New Zealand, he collaborates with a team focused on creating advanced user experiences through mobile platforms.
Previous Experience at Trigger Happy Ltd
Max Mc Grath began his career at Trigger Happy Ltd, where he worked as a Junior Software Engineer from 2012 to 2014. He returned to the company in 2014 as an Intermediate Software Engineer for a brief period of one month. During his time there, he contributed to various software development projects, gaining foundational experience in the industry.
Experience at SamKnows
From 2017 to 2019, Max Mc Grath worked as a Senior iOS Developer at SamKnows in London, United Kingdom. In this role, he focused on developing and optimizing iOS applications, enhancing the company's capabilities in internet performance monitoring. His work contributed to the overall functionality and user experience of the applications.
Background in Software Engineering
Max Mc Grath's professional journey includes a role as an Intermediate Software Engineer at DN3010 Ltd from 2014 to 2016. This position allowed him to further develop his skills in software engineering, contributing to various projects and gaining experience in a collaborative environment.
Education and Qualifications
Max Mc Grath studied at Media Design School, where he earned a Graduate Diploma in Game Development from 2011 to 2012. He also completed a Diploma in Interactive Gaming at the same institution from 2009 to 2010. His education provided him with a strong foundation in game design and development, which has informed his subsequent work in software engineering.