Amanda La Marco
About Amanda La Marco
Amanda La Marco is a Senior Motion Designer with over a decade of experience in the motion graphics industry. She has worked for various studios and agencies, including Warner Bros. Entertainment and Viacom, and is currently self-employed while also working at Thesis agency in Portland, Oregon.
Current Role at Thesis
Amanda La Marco serves as a Senior Motion Designer at Thesis agency, a position she has held since 2021. In this role, she utilizes her extensive experience in motion graphics to contribute to various projects. Her work involves creating visually compelling designs that align with client objectives, showcasing her proficiency in the field.
Previous Experience in Motion Graphics
Amanda La Marco has over a decade of experience in the motion graphics industry. She has worked in various capacities, including roles as a Motion Graphic Designer, Compositor, and Technical Director. Her previous positions include working at notable companies such as Warner Bros. Entertainment, Viacom, and Oxygen Media. Her diverse background spans multiple cities, including Greater New York City and Greater Los Angeles.
Education and Expertise
Amanda La Marco studied at the Art Institute of Philadelphia, where she earned a Bachelor's degree in Visual Effects and Motion Graphics from 2006 to 2009. Additionally, she attended County College of Morris, achieving a focus in Fine and Studio Arts from 2005 to 2006. She possesses a diverse skill set that includes expertise in software such as After Effects, Photoshop, Cinema 4D, Illustrator, and Premiere.
Freelance Work and Collaborations
Since 2019, Amanda La Marco has been self-employed as a freelance Motion Graphics Designer, Compositor, and Illustrator. During this time, she actively seeks new collaborations and values the connections made with other creatives. Her freelance work allows her to explore diverse projects and expand her professional network.
Early Career and Internships
Amanda La Marco began her career in motion graphics with an internship at Nathan Love in 2009. She gained further experience through various roles, including positions at Buck, Blind, and Gilmore Group. These early experiences laid the foundation for her extensive career in the motion graphics industry.