Basil Trunov

Unreal Engine Developer And Relations Engineer @ Varjo

About Basil Trunov

Basil Trunov is an Unreal Engine Developer and Relations Engineer at Varjo in Helsinki, Finland, where he has worked since 2022. He has a diverse background in design, education, and sales, with previous roles in Russia, Thailand, and India.

Work at Varjo

Basil Trunov has been employed at Varjo since 2022, serving as an Unreal Engine Developer and Relations Engineer. In this role, he combines technical development skills with relationship management within the VR/XR industry. His work contributes to the advancement of immersive technologies, particularly focusing on Unreal Engine 5. Based in Helsinki, Uusimaa, Finland, he plays a significant role in enhancing local tech initiatives.

Previous Employment Experience

Before joining Varjo, Basil Trunov accumulated extensive experience in various roles. He worked at JSC TyazhMash as a Computer Aided Design Designer from 2010 to 2019, and at Solo Office Interiors as a 3D Designer from 2007 to 2008. He also held a position as a Sales Manager at Laguna Holiday Club in 2010. Additionally, he worked as a Constructor at Tupolev PSC from 2016 to 2017 and briefly served as a Teacher at St. John's International Primary and Secondary School in 2010.

Education and Expertise

Basil Trunov's educational background includes a Bachelor’s degree from Samara State Teachers Training University, where he studied Foreign Languages from 2000 to 2005. He also earned a Master’s degree in Modern Means of Computer Graphics from Bauman Moscow State Technical University in 2009. His foundational education includes eight years of in-depth study of Foreign Languages at the International UNESCO Associated Gymnasium, completed in 2000.

Technical Contributions and Partnerships

In his current role at Varjo, Basil Trunov has been involved in software partnerships specifically related to Unreal Engine 5. His expertise in this area supports the development of innovative solutions in the VR/XR field. His contributions are aimed at fostering collaboration and enhancing the capabilities of Unreal Engine within the tech community.

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