Ben Morrow
About Ben Morrow
Ben Morrow is a Principal Product Manager at Adobe, specializing in XR technologies. He has a diverse background in product management and engineering, with previous roles at companies such as Blippar, Lytro, and Symmetry Labs.
Current Role at Adobe
Ben Morrow serves as the Principal Product Manager for XR at Adobe, a position he has held since 2023. He is based in San Jose, California. In this role, he focuses on product management within the extended reality domain, leveraging his extensive experience in both technical and creative aspects of product development.
Previous Experience at Adobe
Morrow has held multiple positions at Adobe. He worked as a Senior Product Manager from 2021 to 2023 in San Francisco, California, and as a Product Manager from 2019 to 2021 in the San Francisco Bay Area. Prior to these roles, he served as a Senior Backend Engineer for nine months in 2018 in San Jose. His tenure at Adobe spans various aspects of product management and engineering.
Professional Background in Technology and Gaming
Morrow has a diverse professional background that includes significant roles in technology and gaming. He worked as a Senior Backend Engineer at Blippar from 2016 to 2017 and as an Engineering Manager at Lytro from 2017 to 2018. His experience in the gaming industry includes positions at Idle Games and Blue Shell Games, where he contributed as a Senior Client Engineer and Engineering Manager, respectively.
Educational Background
Ben Morrow studied Computer Science at The University of Manchester, where he earned a Bachelor of Science degree from 2004 to 2009. He also attended the University of Cambridge for a year in 2002 to 2003, further enhancing his knowledge in computer science. His educational background provides a solid foundation for his technical expertise.
Skills and Expertise
Morrow possesses a unique combination of skills that includes proficiency in programming languages such as OCAML and creative tools like Adobe Air and Actionscript 3.0. He has a strong background in usability and product-focused development, complemented by his management experience. His expertise extends to connecting technologies in innovative ways, particularly in new mediums, and he has experience with creative software tools such as Maya and After Effects.