Geoffrey Rosin

Geoffrey Rosin

Senior 3 D Concept Artist @ Adobe

About Geoffrey Rosin

Geoffrey Rosin is a Senior 3D Concept Artist with extensive experience in the gaming industry, having collaborated with various Ubisoft studios and worked at Adobe since 2019. He specializes in texturing solutions and art direction, with a background that includes roles at Arkane Studios and Allegorithmic.

Work at Adobe

Geoffrey Rosin has been employed at Adobe as a Senior 3D Concept Artist since 2019. In this role, he focuses on creating high-quality 3D art and conceptual designs. His expertise in 3D modeling and texturing contributes to Adobe's innovative projects. Rosin's work involves collaborating with other artists and teams to enhance Adobe's offerings in the digital art space.

Collaboration with Ubisoft Studios

Geoffrey Rosin has collaborated with multiple Ubisoft studios, including Ubisoft Québec, Ubisoft Ivory Tower, and Ubisoft Nadeo. His contributions to these studios have involved various aspects of game art, particularly in environment design and texturing. This collaboration highlights his ability to work within diverse teams and adapt to different project requirements.

Education and Expertise

Geoffrey Rosin studied at Lycée Jacques Callot, where he earned a Bachelor in Science from 2005 to 2009. He furthered his education at Haute Ecole Albert Jacquard (HEAJ), achieving a Bachelor in Computer Graphics from 2009 to 2013. His educational background provides a strong foundation in both scientific principles and artistic techniques, which he applies in his professional roles.

Background in Game Development

Geoffrey Rosin has extensive experience in the game development industry. He worked as an Environment Artist at Arkane Studios from 2013 to 2018, contributing to various projects in the Lyon area. Prior to that, he completed an internship as an Environment Artist at Hydravision Entertainment in 2012. His career also includes roles at Allegorithmic as a 3D Technical Artist and as a Freelance Environment Artist for New World Interactive.

Specialization in Game Art

Geoffrey Rosin specializes in texturing solutions and art direction for game art consulting. His expertise allows him to provide valuable insights and creative direction in the development of game environments. This specialization enhances the visual quality and immersive experience of the games he works on.

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