Jean Christophe Morin

Senior Software Engineer Packaging @ Anaconda

About Jean Christophe Morin

Jean Christophe Morin is a Senior Software Engineer specializing in Packaging at Anaconda, Inc., with prior experience at Signiant and Rodeo FX. He has a strong background in software development and automation, focusing on improving developer workflows and contributing to open-source projects.

Work at Anaconda

Jean Christophe Morin currently holds the position of Senior Software Engineer - Packaging at Anaconda, Inc. since 2023. His role involves enhancing packaging processes and improving developer workflows. He works remotely from Canada, contributing to the company's mission of providing open-source data science tools and solutions.

Previous Experience at Signiant

Before joining Anaconda, Jean Christophe Morin worked at Signiant as a Systems Software Automation Developer from 2020 to 2023. During his three years in Ottawa, Ontario, he focused on automating systems software processes, contributing to the efficiency and reliability of software deployments.

Career at Rodeo FX

Jean Christophe Morin spent a significant portion of his career at Rodeo FX, where he held multiple roles. He served as Pipeline TD from 2015 to 2018, and then transitioned to Software Developer from 2018 to 2020. His work involved optimizing pipelines and developing software solutions for visual effects in the film industry.

Education and Expertise

Jean Christophe Morin studied at College Bart, where he earned a DEC in Animation 3D and Image Synthesis from 2012 to 2015. He is proficient in programming languages such as Python and Groovy, and has experience with Java, Perl, Go, and C++. His expertise extends to various tools and frameworks, including Docker, Kubernetes, and Jenkins.

Contributions to Open Source Projects

In addition to his professional work, Jean Christophe Morin is actively involved in open-source projects. He serves as a TSC member for Rez and as a committer for OpenTimelineIO, both under the Academy Software Foundation. His contributions focus on improving tools that support the visual effects and animation communities.

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