Zachary Kosma

Zachary Kosma

About Zachary Kosma

Zachary Kosma is an XR Developer with extensive experience in game development, particularly in Unity 3D. He founded Broken Plate Games and has worked with various companies, including Another Reality Studio and Accenture, while developing his own game engine, Project BUTTERFLY.

Work at Another Reality Studio

Zachary Kosma has been employed at Another Reality Studio as an XR Developer since 2021. His role involves leveraging his expertise in Unity 3D to develop immersive experiences. Located in St. Louis, Missouri, Another Reality Studio focuses on creating innovative virtual and augmented reality applications. Kosma's background in game development and experience with various engines contribute to the studio's projects.

Game Development Experience

Zachary Kosma began his game development journey at the age of ten, inspired by a book on creating games in Python using PyGame. He founded Broken Plate Games in the summer of 2014, leading a team of twelve high school students to develop video games. His experience includes converting game projects from non-C# engines to Unity, enhancing his skills in Unity 3D.

Professional Background

Zachary Kosma has held various positions in the technology and gaming sectors. He currently works at Accenture as a Developer Business Operations Specialist in Play Partnerships since 2020. Prior to this, he was a Remote Support Specialist at SafeinHome for nine months in 2019-2020 and worked as a QA Engineer at Sovolve from 2015 to 2016.

Projects and Initiatives

In his free time, Zachary Kosma developed a pre-alpha stage emergent/interactive fiction game engine called Project BUTTERFLY. This project reflects his commitment to advancing his skills and exploring new concepts in game development. Additionally, he has demonstrated proficiency in Unity 3D by passing the 'Unity' LinkedIn Assessment.

Education and Skills

Zachary Kosma has cultivated a strong foundation in game development and programming. His experience with Unity 3D and various game engines is complemented by his early exposure to programming through Python. His skills have been further enhanced through practical experience in different roles within the tech industry.

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