Andrew Mac Intyre

Andrew Mac Intyre

Vr/Graphics Programmer @ Arcturus

About Andrew Mac Intyre

Andrew Mac Intyre is a VR/Graphics Programmer with extensive experience in the field, currently employed at Arcturus Studios since 2016. He has previously worked at River Studios and Twisted Oak Studios, and holds a degree in Computer Science from Saint Mary's University.

Work at Arcturus

Andrew Mac Intyre has been employed at Arcturus Studios as a VR/Graphics Programmer since 2016. His tenure at the company has lasted for over eight years, during which he has contributed to various projects in the field of virtual reality and graphics programming. Arcturus Studios is known for its innovative approach to immersive experiences, and Mac Intyre's role is integral to the development of these technologies.

Previous Experience in VR and Graphics Programming

Before joining Arcturus Studios, Andrew Mac Intyre worked at Twisted Oak Studios, Inc. as a VR/Graphics Programmer for three months in 2016. Prior to that, he was employed at River Studios in a similar capacity for nine months from 2015 to 2016. His experience in these roles has provided him with a solid foundation in virtual reality and graphics programming.

Education and Expertise

Andrew Mac Intyre studied at Saint Mary's University, where he earned a degree in Computer Science. This educational background has equipped him with the necessary skills and knowledge to excel in the field of programming, particularly in VR and graphics technologies.

Early Career as a Python Programmer

Andrew Mac Intyre began his career as a Python Programmer at Aardvark Computer Solutions Inc. from 2014 to 2015. During this year-long position in Halifax, NS, he developed programming skills that have been beneficial in his subsequent roles in VR and graphics programming.

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