Andrew Johnson
About Andrew Johnson
Andrew Johnson is a Software Engineer at Asurion with a background in UI/UX design and development, holding a Bachelor of Arts in Fine/Studio Arts from the University of Kentucky.
Title and Current Role
Andrew Johnson currently serves as a Software Engineer with Asurion. In this role since 2021, he contributes his expertise in software engineering, particularly focused on UI development and leveraging real-time graphics and simulation technologies.
Previous Work Experience
Before joining Asurion, Andrew Johnson gained significant experience in various roles within the tech industry. He worked as a Designer/Frontend Developer at Thynk Health in Lexington, Kentucky, from 2019 to 2021. Prior to that, he was a Senior UI/UX Designer at PartCycle Technologies in Florence, Alabama, from 2018 to 2019. From 2015 to 2018, he served as a UX/UI Designer/Developer at MakeTime Inc. Additionally, Andrew worked at Shatterbox / Branding & New Media Design Firm as a Designer from 2011 to 2015, based in Lexington, Kentucky.
Freelance Experience
For more than a decade, from 2010 to 2021, Andrew Johnson also operated as a Freelance UX Designer and Developer. During this time, he collaborated with various clients and projects, providing bespoke design and development solutions, highlighting his versatility and adaptability in the field.
Educational Background
Andrew Johnson holds a Bachelor of Arts degree in Fine/Studio Arts, General from the University of Kentucky. He completed his studies between 2010 and 2015, where he developed a creative background with an emphasis on New Media and Digital Design. This academic foundation has greatly influenced his professional focus on UI development and design.
Expertise and Skills
Andrew Johnson possesses expertise in a wide array of design and development tools. His proficiency includes Adobe Photoshop, Illustrator, InDesign, JavaScript, HTML, CSS, React, C++, and OpenGL. This broad skill set enables him to effectively handle various aspects of design and development, particularly in real-time graphics and simulation technologies.