Daniel Ryan
About Daniel Ryan
Daniel Ryan is a Senior Product Manager at Asurion with a background in software engineering and product management.
Senior Product Manager at Asurion
Daniel Ryan is currently a Senior Product Manager at Asurion, a role he has held since 2022. He works in the Nashville Metropolitan Area. In this position, Daniel's responsibilities likely include overseeing product development, managing cross-functional teams, and ensuring product strategies align with company goals.
Software Engineer at Sherwin-Williams
Daniel Ryan served as a Software Engineer at Sherwin-Williams from 2021 to 2022. During his one-year tenure in Nashville, Tennessee, he contributed to software development projects. His work would have involved coding, debugging, and collaborating with other engineers to deliver software solutions.
Software Engineer at SQURL
From 2020 to 2021, Daniel worked as a Software Engineer at SQURL in the Los Angeles Metropolitan Area. In this role, he likely engaged in the development of innovative software solutions, collaborating with team members to improve and maintain software products.
Founder and Product Manager at StoryboardAR
Daniel Ryan founded and served as Product Manager at StoryboardAR from 2020 to 2021 in the Nashville Metropolitan Area. His responsibilities would have included leading the company, managing product development cycles, and driving the strategic vision of the startup, focusing on augmented reality solutions.
Producer at Endeavor
From 2019 to 2020, Daniel held the position of Producer at Endeavor. In this role, his primary duties would have included coordinating production activities, managing timelines, and collaborating with creative teams to bring projects to fruition.
Project Lead at GRID Lab
Daniel Ryan was a Project Lead at The Game Research and Immersive Design (GRID) Lab from 2018 to 2019. His role involved leading projects related to game research and immersive design, ensuring project milestones were met and collaborating with other team members to achieve project goals.
VR Developer at GRID Lab
Between 2017 and 2018, Daniel worked as a VR Developer at The Game Research and Immersive Design (GRID) Lab. His duties included developing virtual reality applications, researching emerging VR technologies, and contributing to the lab's various VR projects.
Teaching Assistant at Ohio University
From 2016 to 2017, Daniel Ryan was a Teaching Assistant at Ohio University. In this position, he assisted in teaching courses related to communications and game/virtual reality development, providing support to both students and faculty.
Education at Ohio University
Daniel Ryan earned a Bachelor of Science in Communications and Game/Virtual Reality Development (ITS) from Ohio University. His academic background provided him with a solid foundation in both communications and technical aspects of virtual reality and game development.