Carlos André O.
About Carlos André O.
Carlos André O. is a Senior Software Engineer with extensive experience in workflow management and quality control for printed games at IGT. He holds an undergraduate degree in Computer Information Systems from Universidade Estadual Paulista Júlio de Mesquita Filho and has worked in various roles within multinational companies, including Alcoa and BairesDev.
Work at BairesDev
Carlos André O. has been employed at BairesDev as a Senior Software Engineer since 2019. He works remotely and focuses on developing software solutions that enhance operational efficiency. His role involves utilizing various technologies to deliver high-quality software products.
Education and Expertise
Carlos André O. studied at Universidade Estadual Paulista Júlio de Mesquita Filho, where he earned an Undergraduate Degree in Computer Information Systems from 1997 to 2002. His educational background provides a strong foundation in computer science principles and practices, which he applies in his professional work.
Background
Before joining BairesDev, Carlos worked at Alcoa as a Systems Analyst from 2018 to 2020, where he operated in a remote capacity. He also held a position at PCA Engenharia de Software as a Systems Analyst from 2011 to 2012 in São José do Rio Preto, Brazil. His experience spans multiple roles in the technology sector, particularly in multinational environments.
Technical Skills and Technologies
In his current role, Carlos André O. utilizes a range of technologies including Dot.Net C#, MVC, WPF, SQL Server, and RabbitMQ. His proficiency in these technologies enables him to develop internal projects focused on workflow management and quality control, particularly in the gaming industry.
Experience in Gaming Industry
Carlos has significant experience working in the gaming industry, specifically with IGT, where he developed internal projects aimed at improving workflow management and quality control for printed games. This experience contributes to his understanding of the unique challenges and requirements within the gaming sector.