Miguel Ferrer
About Miguel Ferrer
Miguel Ferrer is a Research Support Engineer at the Barcelona Supercomputing Center and a Video Game Developer at Pícaro Game Studio, where he has worked since 2012. He studied Physics at Universitat De Barcelona and Computer Science at Universitat Politècnica De Catalunya.
Work at Barcelona Supercomputing Center
Miguel Ferrer has been employed at the Barcelona Supercomputing Center since 2011. In his role as a Research Support Engineer, he contributes to various projects that require advanced computational resources. His work involves providing technical support and expertise to researchers utilizing the center's supercomputing capabilities. This position allows him to engage with cutting-edge technology and collaborate with leading scientists in the field.
Current Role at Pícaro Game Studio
Since 2012, Miguel Ferrer has been a Video Game Developer at Pícaro Game Studio. Over his 12 years with the company, he has been involved in the design and development of various video games. His experience in game development combines his background in physics and computer science, enabling him to create engaging and innovative gaming experiences.
Education and Expertise
Miguel Ferrer studied Physics at the Universitat De Barcelona from 2009 to 2016, completing a seven-year program. Prior to that, he attended the Universitat Politècnica De Catalunya, where he studied Computer Science from 2004 to 2010 for six years. His educational background provides him with a solid foundation in both theoretical and practical aspects of technology and science.
Professional Background
Miguel Ferrer has a diverse professional background that spans roles in both scientific research and video game development. His experience at the Barcelona Supercomputing Center and Pícaro Game Studio reflects his ability to apply his academic knowledge in practical settings. This combination of skills in physics, computer science, and game development positions him uniquely in the technology sector.