Cedric Fleury

Designer @ Big Time

About Cedric Fleury

Cedric Fleury EA Career

Cedric Fleury has worked at EA, contributing as a Senior Level Designer. During his tenure, he was involved in the development of various game levels for EA's projects. His role entailed designing compelling and engaging game environments, ensuring that each level offered a unique and challenging experience for players. Fleury's expertise in level design helped enhance the gameplay and overall experience of EA's titles.

Cedric Fleury WB Games Expertise

Cedric Fleury's career includes a significant period at WB Games, where he served as a Senior Level Designer. At WB Games, Fleury was responsible for crafting intricate level designs that aligned with the company's high standards for gaming quality. His work involved collaboration with other designers, artists, and developers to create immersive and dynamic game levels that enriched the narrative and gameplay.

Cedric Fleury at Ubisoft

Before his current role, Cedric Fleury worked at Ubisoft as a Senior Level Designer. His contributions at Ubisoft involved designing levels that offered both aesthetic appeal and functional gameplay. Fleury ensured that levels were well-balanced, challenging, and seamlessly integrated into the game's overall structure. His time at Ubisoft helped him further refine his skills in creating interactive and engaging game environments.

Senior Level Designer Cedric Fleury

Cedric Fleury holds the title of Senior Level Designer, reflecting his extensive experience and expertise in the gaming industry. His professional journey includes positions at high-profile gaming companies such as EA, WB Games, and Ubisoft. Throughout his career, Fleury has demonstrated a strong ability to design and implement game levels that engage players and contribute significantly to the success of various gaming titles.

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