Thomas Bradnam

Thomas Bradnam

Art Director @ Big Viking Games

About Thomas Bradnam

Thomas Bradnam is an experienced Art Director currently working at Big Viking Games, where he has been since 2017. He has a diverse background in art and animation, having contributed to over 20 apps and games, and has held various leadership roles in the gaming and animation industries.

Work at Big Viking Games

Thomas Bradnam has served as the Art Director at Big Viking Games since 2017. In this role, he oversees the artistic direction and visual quality of the company's projects. He manages a team of twelve artists, seven content marketers, and two visual designers across three titles. His responsibilities include coordinating production efforts, developing visual concepts, and ensuring the alignment of art assets with project goals. Bradnam's leadership contributes to the overall success of the studio's creative output.

Previous Experience in the Gaming Industry

Before joining Big Viking Games, Thomas Bradnam held various positions in the gaming industry. He worked as an Art Director at PopReach Incorporated from 2015 to 2017 and served as Interactive Art Director at DHX Media from 2012 to 2015. Earlier in his career, he was a Background Supervisor at Copernicus Studios Inc from 2007 to 2010. His roles involved supervising artistic teams, managing production pipelines, and creating visual assets for multiple projects.

Education and Expertise

Thomas Bradnam studied at Max the Mutt Animation School, where he completed a program in Animation, Interactive Technology, Video Graphics, and Special Effects from 2004 to 2007. This educational background provided him with a solid foundation in animation and design principles, which he has applied throughout his career in the gaming and animation industries.

Art and Animation Contributions

Throughout his career, Thomas Bradnam has created art and animation for over 20 different apps and games across several platforms. His work includes developing pitches, animated mockups, and visuals for both current and future products. His contributions span various aspects of game development, from initial concept art to final production assets.

Team Management and Development

In his current role as Art Director, Thomas Bradnam directly manages a diverse team, focusing on career growth and skill development. He conducts one-on-one sessions, offers animation courses, and implements mentorship plans to support his team's professional development. His approach fosters a collaborative environment that enhances the creative process and promotes individual growth within the team.

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