Justine Benoit
About Justine Benoit
Justine Benoit is a UX/UI Designer with a diverse background in automation and design. She has worked for various companies including Konami Gaming, Inc. and Cirque du Soleil, and currently holds a position at BigBear, Inc.
Current Role at BigBear, Inc.
Justine Benoit has been working as a UX/UI Designer at BigBear, Inc. since 2020. In this role, she applies her design expertise to enhance user experiences and interface designs. Her tenure at BigBear has contributed to the company's focus on delivering intuitive and effective digital solutions.
Previous Experience at Konami Gaming, Inc.
Justine Benoit held two positions at Konami Gaming, Inc. She began as a UI/UX Designer I from 2018 to 2019 and progressed to UI/UX Designer II from 2019 to 2020. During her time at Konami, she focused on creating user-centered designs that improved the functionality and aesthetics of gaming products.
Background in Entertainment Engineering
Justine Benoit started her career in the entertainment industry as an Automation Technician at Cirque du Soleil Entertainment Group. She worked there from 2015 to 2018, having previously interned in the same role in 2012. Her experience at Cirque du Soleil provided her with a strong foundation in technical and design skills within a creative environment.
Education and Certifications
Justine Benoit earned her Bachelor of Science (B.S.) in Entertainment Engineering and Design from the University of Nevada-Las Vegas, studying from 2009 to 2013. She is also certified in UX by the Nielsen Norman Group, which underscores her commitment to professional development in user experience design.
Professional Affiliations
Justine Benoit is a member of the Interaction Design Foundation, an organization that supports the growth and development of professionals in the field of interaction design. This membership reflects her dedication to staying updated with industry trends and best practices.