Eneas Marín

Eneas Marín

Desarrollador De Front End Y Diseño UX @ Biome Makers

About Eneas Marín

Eneas Marín is a Front-End Developer and UX Designer with extensive experience in web application development, currently working at Biome Makers Inc. since 2016. He has a background in computer engineering and business studies, with a focus on modern web technologies such as vue.js and d3.js.

Work at Biome Makers

Eneas Marín has been employed at Biome Makers Inc. since 2016, serving as a Front-End Developer and UX Designer. In this role, he has contributed to the evolution of the front-end architecture, enhancing it from a basic Bootstrap boilerplate to a sophisticated stack that includes technologies such as HTML, SASS, jQuery, JavaScript (vanilla and ES6), vue.js, d3.js, and GSAP. He has also developed a graphical user interface (GUI) for distributors utilizing Biome Makers’ API, showcasing his ability to integrate user experience with technical development.

Education and Expertise

Eneas Marín holds a degree in Ingenieria Tecnica en Informatica de Gestion from Universidad de Valladolid, where he studied from 2006 to 2010. He also completed a Diplomatura en Ciencias Empresariales at the same university from 2009 to 2012. Furthering his education, he obtained a Master en Internacionalización y digitalizacion from ESIC Business & Marketing School in 2014. His educational background provides a solid foundation in both technical and business aspects, enhancing his capabilities in front-end development and UX design.

Background

Eneas Marín has a diverse educational background that includes international experience. In 2011, he studied at Katholieke Hogeschool Zuid-West-Vlaanderen for 11 months. This exposure to different educational environments has contributed to his understanding of global perspectives in technology and design. His career has been marked by a focus on front-end development, particularly in the use of modern frameworks and libraries.

Technological Proficiencies

Eneas Marín has demonstrated proficiency in a variety of front-end technologies. He has focused recent developments on vue.js and d3.js for web applications, indicating a strong commitment to utilizing contemporary frameworks. Additionally, he transitioned design tools from Adobe Photoshop and Illustrator to Sketch and Principle in 2018, and then to Figma in 2019, reflecting his adaptability to evolving design trends. He also employs Blender and Cinema 4D to create 3D resources for web applications, showcasing his versatility in both design and development.

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