Alex Pinedo
About Alex Pinedo
Alex Pinedo is a Software Engineer 1 at Blind Squirrel Games, where he has worked since 2022. He has a background in game development, having held various leadership and development roles at the CSULB Video Game Development Association and contributed to the development of Mass Effect Legendary Edition.
Current Role at Blind Squirrel Games
Alex Pinedo currently holds the position of Software Engineer 1 at Blind Squirrel Games, a role he has occupied since 2022. His work is based in Orange County, California. In this capacity, he contributes to various projects, including the development of notable titles such as Mass Effect Legendary Edition. His experience in software engineering is complemented by a background in game development.
Previous Experience in Game Development
Prior to his current role, Alex worked as an Associate Software Engineer at Blind Squirrel Games from 2020 to 2022. He has extensive experience in the CSULB Video Game Development Association, where he held multiple roles, including President and Team Lead for various projects. His involvement in these positions spanned from 2017 to 2020, where he developed skills in Unity and game programming.
Educational Background
Alex Pinedo studied at California State University, Long Beach, where he earned a Bachelor's degree in Computer Science from 2017 to 2019. Prior to this, he attended Santiago Canyon College, achieving an Associate of Science in Mathematics and Computer Science from 2011 to 2013. This educational foundation has equipped him with the necessary skills for his career in software engineering and game development.
Leadership and Mentorship Roles
During his time at the CSULB Video Game Development Association, Alex served in several leadership roles. He was President for seven months and also acted as Team Lead and Unity Mentor in 2018. In addition, he served as Outreach Officer for the Student Game Developers Alliance, where he facilitated networking and learning opportunities for students across California. These roles demonstrate his commitment to fostering community and collaboration within the game development field.
Game Development Projects
Alex has developed and published six games, showcasing his expertise in game programming and engine development. His work includes various roles within the CSULB Video Game Development Association, where he contributed to projects such as Raising Spirits and Thunder Thighs. His participation in events like The Global Game Jam further highlights his active engagement in the game development community.