Christopher Sosa
About Christopher Sosa
Christopher Sosa is a Graphics Sr. Software Engineer I at Blind Squirrel Games, specializing in graphics software engineering and rendering techniques for video games. He has a strong background in interactive entertainment, with previous roles at companies such as Lockheed Martin, Electronic Arts, and Zynga.
Current Role at Blind Squirrel Games
Christopher Sosa serves as a Graphics Sr. Software Engineer I at Blind Squirrel Games, a position he has held since 2020. In this role, he focuses on optimizing rendering techniques for video games, contributing to the development of graphics technology that enhances visual performance in gaming projects. His expertise in graphics software engineering plays a critical role in the company's efforts to deliver high-quality gaming experiences.
Previous Experience in Software Engineering
Prior to his current role, Christopher Sosa gained extensive experience in software engineering across various companies. He worked at Lockheed Martin as a Software Engineer for eight months in 2014, and later at Electronic Arts (EA) for six months in 2014-2015. He also held positions at VC Mobile Entertainment, Inc. and served as a Software Engineering Intern at Zynga in 2013. His diverse background in software engineering has equipped him with a solid foundation in the field.
Education and Expertise in Interactive Entertainment
Christopher Sosa holds a Master's Degree in Interactive Entertainment from the University of Central Florida, which he completed in 2013. He also earned a Bachelor of Science in Computer Engineering from the same institution, graduating in 2012. His educational background, combined with his professional experience, has provided him with a strong foundation in both technical skills and creative game design.
Leadership and Team Collaboration Experience
During his time at the University of Central Florida, Christopher Sosa served as the SCRUM Master for the Senior Design Group 14 from 2011 to 2012. This role involved leading a team through the software development process, emphasizing collaboration and effective project management. His leadership experience has contributed to his ability to work effectively in team environments within the gaming industry.
Contributions to Graphics Technology
At Blind Squirrel Games, Christopher Sosa has made significant contributions to the development of graphics technology. His work focuses on enhancing visual performance in gaming projects, which is essential for creating immersive gaming experiences. His expertise in optimizing rendering techniques is a valuable asset to the company and its projects.