Marc Schaefgen
About Marc Schaefgen
Marc Schaefgen is an experienced Audio Director with a background in sound design and game audio systems. He has worked with various companies in the gaming industry, including Blind Squirrel Games, Iguana Entertainment, and Inevitable Entertainment.
Work at Blind Squirrel Games
Marc Schaefgen has been serving as the Audio Director at Blind Squirrel Games since 2021. In this role, he is responsible for overseeing audio production and ensuring high-quality sound design for various gaming projects. His extensive experience in the industry contributes to the studio's focus on delivering immersive audio experiences.
Education and Expertise
Marc Schaefgen studied at Origin University in Austin, Texas, from 1989 to 1993, where he focused on audio production and game development. He achieved expertise in Game Audio during his four years of study. His educational background laid the foundation for his career in audio direction and sound design within the gaming industry.
Background
Marc Schaefgen has a diverse background in the gaming audio industry. He began his career at Acclaim Studios Austin as Audio Lead from 1997 to 1999. He later worked at Inevitable Entertainment as Audio Director from 2000 to 2004, where he directed audio for notable titles. His experience includes managing audio staff and overseeing projects at various studios.
Achievements in Game Audio
Throughout his career, Marc has contributed to several notable gaming titles, including Tribes Arial Assault, The Hobbit, and Area 51 during his tenure at Inevitable Entertainment. He also worked on the Turok series while at Iguana Entertainment. His roles have included managing audio teams and directing audio production across multiple projects.
Professional Experience at The Sound Department
Marc co-founded The Sound Department - Austin in early 2009, where he served as Owner and Principal until 2022. During this time, he managed a boutique studio and worked independently with various clients, including Midian. His experience at The Sound Department enhanced his skills in sound design and audio direction.