Sean Madigan

Sean Madigan

Lead Designer @ Blind Squirrel Games

About Sean Madigan

Sean Madigan serves as the Lead Designer at Blind Squirrel Games, a position he has held since 2016. He has previously worked at notable companies such as Irrational Games, Insomniac Games, Luxoflux, and Treyarch.

Work at Blind Squirrel Games

Sean Madigan has been serving as the Lead Designer at Blind Squirrel Games since 2016. In this role, he is responsible for overseeing the design aspects of various projects and ensuring that the game development process aligns with the company's creative vision. His tenure at Blind Squirrel Games has spanned eight years, during which he has contributed to the development of multiple titles, enhancing the gaming experience through innovative design solutions.

Previous Experience in Game Design

Before joining Blind Squirrel Games, Sean Madigan held several key positions in the gaming industry. He worked as a Senior Systems Designer at Irrational Games from 2011 to 2013, where he focused on system design for various projects. Following that, he served as a Senior Designer at Insomniac Games from 2013 to 2015, contributing to the design of popular titles. His earlier experience includes roles at Luxoflux as a Multiplayer Designer from 2007 to 2010 and at Treyarch as a Designer from 2005 to 2007.

Education and Expertise

Sean Madigan studied at the University of Southern California, where he gained foundational knowledge and skills in game design. His educational background has equipped him with the necessary tools to excel in various design roles throughout his career. His expertise spans multiple aspects of game design, including systems design and multiplayer gameplay mechanics.

Career Timeline in Game Development

Sean Madigan's career in game development spans nearly two decades, beginning with his role as a Designer at Treyarch from 2005 to 2007. He then transitioned to Luxoflux as a Multiplayer Designer from 2007 to 2010. After that, he worked at Irrational Games as a Senior Systems Designer from 2011 to 2013, followed by a position at Insomniac Games as a Senior Designer from 2013 to 2015. Since 2016, he has been with Blind Squirrel Games as Lead Designer.

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