Hanna Hildebrandt
About Hanna Hildebrandt
Hanna Hildebrandt is a Principal Technical Artist at Brace Yourself Games, where she has worked since 2020. With a background that includes roles at Hinterland Studio Inc. and Sequence Post, she has contributed to various projects, including 'Phantom Brigade' and 'Industries of Titan'.
Work at Brace Yourself Games
Hanna Hildebrandt has been serving as the Principal Technical Artist at Brace Yourself Games since 2020. In this role, she applies her technical expertise to enhance the visual quality and performance of the studio's projects. Her contributions are integral to the development of the studio's games, including her work on 'Phantom Brigade'.
Previous Experience in Game Development
Before joining Brace Yourself Games, Hanna Hildebrandt worked at Hinterland Studio Inc. as a Presentation Artist from 2015 to 2020. In this position, she focused on the visual presentation of the studio's projects. Prior to that, she spent six years at Sequence Post as an Animation Technical Director from 2009 to 2015, where she managed technical aspects of animation production.
Contributions to Major Game Titles
Hanna Hildebrandt has contributed to several significant game titles throughout her career. Notably, she worked as a VFX Artist on 'Industries of Titan', where she was responsible for creating visual effects that enhance gameplay. Additionally, her experience includes collaboration with major entertainment companies such as Microsoft, Warner Bros, Capcom, Disney, EA, Relic, Deep Silver, and Sony Santa Monica.
Education and Qualifications
Hanna Hildebrandt studied at Red River College Polytechnic, where she pursued a Bachelor of Arts (B.A.) in Digital Multimedia Technology. Her educational journey spanned from 2005 to 2014, equipping her with the foundational skills necessary for her career in technical artistry and game development.