Mobeen Fikree

Mobeen Fikree

Technical Director @ Brace

About Mobeen Fikree

Mobeen Fikree is a Technical Director with extensive experience in software development and game design. He holds a Bachelor of Computer Science Honours from the University of Waterloo and has worked for notable companies including Amazon, Microsoft, and currently serves as CEO at Vertex Pop and Technical Director at Brace Yourself Games.

Work at Brace Yourself Games

Mobeen Fikree serves as the Technical Director at Brace Yourself Games, a position he has held since 2020. In this role, he oversees technical aspects of game development, ensuring high-quality standards and efficient project execution. His experience in various programming and engineering roles contributes to the development of innovative gaming solutions at the company.

Current Role at Vertex Pop

In addition to his role at Brace Yourself Games, Mobeen Fikree is the CEO, Lead Engineer, and Game Designer at Vertex Pop, a position he has maintained since 2014. His responsibilities include leading the development team and designing engaging game experiences. His leadership has been instrumental in guiding the company's projects in the competitive gaming industry.

Education and Expertise

Mobeen Fikree studied at the University of Waterloo, where he earned a Bachelor of Computer Science Honours degree from 2004 to 2009. This educational background provided him with a strong foundation in computer science principles and programming techniques, which he has applied throughout his career in various technical roles.

Previous Work Experience

Mobeen Fikree has a diverse work history in the technology sector. He began his career as a Student Programmer at KPMG US in 2005. He then worked as a C++ Programmer at iNTERFACEWARE for three months in 2006. His tenure at Microsoft included two roles as a Software Development Engineer in Office Graphics, first for three months in 2008 and then for three years from 2009 to 2012. Additionally, he worked at Amazon as a Software Development Engineer for GameCircle from 2013 to 2014.

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