Nick Gunn
About Nick Gunn
Nick Gunn is a Lead 3D Artist with extensive experience in the gaming and animation industries, currently working at Brace Yourself Games since 2015. He has a strong background in 3D modeling and animation, having previously worked at Gamesoft and Gamesys, and possesses expertise in various software tools.
Work at Brace Yourself Games
Nick Gunn has been serving as the Lead 3D Artist at Brace Yourself Games since 2015. In this role, he oversees the creation of 3D assets and animations, contributing to the development of various gaming projects. His leadership position allows him to guide the artistic direction of the team while ensuring that the quality of the 3D content meets industry standards. His tenure at Brace Yourself Games has been marked by a commitment to innovation and artistic excellence.
Previous Experience as 3D Artist
Prior to his current role, Nick Gunn worked at several notable companies in the gaming industry. He was a 3D Artist and Animator at Gamesoft from 2005 to 2009, where he honed his skills in 3D modeling and animation. After that, he transitioned to Gamesys, where he continued to work as a 3D Artist from 2011 to 2013. Additionally, he gained freelance experience as a 3D Artist and Animator from 2009 to 2011, allowing him to diversify his portfolio and adapt to various artistic styles.
Education and Expertise
Nick Gunn studied computer animation at the University of South Wales from 2001 to 2004, where he achieved a degree in animation. His educational background laid the foundation for his career in 3D art and animation. He possesses expertise in a wide range of software tools, including Zbrush, 3D Studio Max, Maya, Blender, Photoshop, Unity, Unreal Engine, After Effects, 3D Coat, and Substance Painter. This diverse skill set enables him to work across the entire 3D pipeline effectively.
Career Overview
Nick Gunn's career encompasses both full-time employment and freelance work in the field of 3D art and animation. His experience spans over a decade, during which he has produced high-quality 3D content for games and commercial animation. Known for his adaptability and flexibility with different artistic styles, he stays updated with the latest techniques and trends in the industry. His strong skills in 3D modeling contribute to his ability to deliver exceptional visual content.