Matthew Denholm
About Matthew Denholm
Matthew Denholm is a Graduate QA Engineer at SBG Sports Software in London, England, where he has worked since 2020. He focuses on improving software testing processes as part of the MatchTracker team and holds a Bachelor of Science in Computer Science from Swansea University.
Work at SBG Sports Software
Matthew Denholm has been employed as a Graduate QA Engineer at SBG Sports Software since 2020. He is based in London, England, and has been part of the organization for four years. Within his role, he contributes to the MatchTracker team, where he focuses on enhancing software testing processes. His responsibilities include developing and maintaining automated regression test suites using Squish and Python, as well as writing test plans to improve the coverage of manual regression tests.
Education and Expertise
Matthew Denholm studied at Swansea University from 2016 to 2019, where he earned a Bachelor of Science (Hons) degree in Computer Science. During his time at university, he developed a game using the Unity Engine specifically for the Oculus Rift, showcasing his skills in game development and programming. His educational background provides a strong foundation for his current role in software quality assurance.
Background
Before joining SBG Sports Software, Matthew Denholm worked as a Trainee at Network Rail for one month in 2013 in Newport, United Kingdom. This early experience introduced him to the professional environment and laid the groundwork for his career in technology and software development.
Technical Skills
Matthew Denholm utilizes various technical skills in his role as a Graduate QA Engineer. He employs Squish and Python to create and maintain cross-platform automated regression test suites. Additionally, he is involved in writing test plans that aim to increase the coverage of manual regression tests and to plan for future automation efforts.