Daniele Terracina
About Daniele Terracina
Daniele Terracina is a Junior Quest Designer at CD PROJEKT RED, with a diverse background in narrative design and quality assurance across various international companies. He holds degrees in Screenplay and Digital Entertainment and has contributed to both AAA and indie game projects.
Work at CD Projekt Red
Daniele Terracina has been employed at CD Projekt Red as a Junior Quest Designer since 2022. In this role, he contributes to the development of engaging quests within the company's projects. His position allows him to apply his skills in narrative design and game mechanics to enhance the player experience.
Previous Employment Experience
Prior to his current role, Terracina worked at various companies in the gaming industry. He served as a Script Writer at INDIEGALA s.r.l. in 2018 for 11 months, and as a Narrative Designer and Junior Level Designer at the same company in 2017 for 7 months. He also worked as an LQA Tester at Keywords Studios in both Montreal and Katowice, and as an LQA Technician at Testronic in 2021. His diverse roles have provided him with a broad understanding of game development.
Education and Expertise
Terracina possesses a solid educational foundation in digital entertainment. He earned a Bachelor's Degree in Art and Science of Digital Entertainment from Sapienza Università di Roma from 2010 to 2014. He furthered his studies with a Master's Degree in Screenplay and Audio/Video Production at the same institution from 2015 to 2016. Additionally, he studied at Scuola Romana dei Fumetti, achieving a Certificate in Screenplay, and completed a C1 level course at EC English Language Centres.
Background
Daniele Terracina has a diverse international work experience, having worked in Italy, Canada, and Poland. His career began in 2012 with a role in theater administration in Rieti, Italy. Since then, he has transitioned into the gaming industry, where he has developed a strong foundation in both technical skills and creative storytelling abilities, contributing to both AAA and indie projects.
Achievements in Game Development
Throughout his career, Terracina has contributed to various projects that highlight his versatility in game development. His experience includes working on indie projects as well as larger AAA titles, showcasing his ability to adapt to different development environments. His roles have involved narrative design, script writing, and quality assurance, allowing him to integrate creative and analytical approaches in his work.