Filip Pierściński

Filip Pierściński

Lead Cinematic/Scene Programmer @ CD Projekt Red

About Filip Pierściński

Filip Pierściński is a Lead Cinematic/Scene Programmer at CD PROJEKT RED, where he has worked since 2013. He previously held a lecturer position at Lodz University of Technology and has experience as a programmer at Reality Pump.

Work at CD Projekt Red

Filip Pierściński has been employed at CD PROJEKT RED since 2013, where he holds the position of Lead Cinematic/Scene Programmer. In this role, he is responsible for overseeing the development of cinematic sequences and scene programming within the company's projects. His extensive experience in the gaming industry contributes to the quality and innovation of the cinematic elements in the games produced by CD PROJEKT RED.

Previous Experience at Reality Pump

Before joining CD PROJEKT RED, Filip Pierściński worked at Reality Pump as a Programmer from 2008 to 2013. During his five years at Reality Pump, he contributed to various projects, enhancing his programming skills and gaining valuable experience in game development. This role laid the foundation for his subsequent career at CD PROJEKT RED.

Academic Background in Computer Games Technology

Filip Pierściński studied at Lodz University of Technology, where he focused on Computer Games Technology. He earned a Master of Science (MS) degree in Computer Engineering, completing his studies from 2003 to 2008. This academic background provided him with a strong foundation in the technical aspects of game development, which he applies in his professional roles.

Lecturer Experience at Lodz University of Technology

In 2015, Filip Pierściński served as a Lecturer at Lodz University of Technology for a brief period of three months. This role involved teaching and sharing his knowledge in the field of computer engineering, particularly in relation to game development. His experience as a lecturer reflects his commitment to education and the dissemination of technical knowledge.

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