łukasz Babiel
About łukasz Babiel
Łukasz Babiel is a QA Manager at CD PROJEKT RED, where he has worked since 2021. He has extensive experience in quality assurance roles within the gaming industry, including significant positions on the Cyberpunk 2077 project.
Work at CD Projekt Red
łukasz Babiel has held multiple positions at CD PROJEKT RED, contributing to various projects in the gaming industry. He began as a Junior QA Specialist from 2011 to 2012, then transitioned to a Betatester role until 2011. Following this, he served as a QA Analyst from 2012 to 2014 and progressed to Senior QA Analyst from 2014 to 2017. Babiel played a significant role as Cyberpunk 2077 QA Lead from 2017 to 2021, overseeing quality assurance processes for this major title. Since 2021, he has been working as a QA Manager, continuing to influence the quality of games developed by the studio.
Education and Expertise
łukasz Babiel studied at Warsaw University of Technology, where he earned a degree in Information Technology from 2005 to 2009. This educational background provided him with foundational knowledge in technology and software development, which he has applied throughout his career in quality assurance within the gaming industry. His expertise encompasses functional and linguistic testing, as well as managing QA teams and processes.
Background
Before joining CD PROJEKT RED, łukasz Babiel worked at CDP.pl as a Functional and Linguistic Videogame Tester from 2008 to 2009. He also briefly worked as a Proofreader at Era New Horizons INT FF in 2009. His early experiences in testing and proofreading contributed to his skill set, which he later expanded upon during his tenure at CD PROJEKT RED.
Achievements
Throughout his career at CD PROJEKT RED, łukasz Babiel has been involved in significant projects, including the development of Cyberpunk 2077. His roles have evolved from entry-level positions to leadership roles in quality assurance, demonstrating his growth and commitment to the field. His contributions have helped shape the quality standards of the games produced by the studio.