łukasz Wnęk
About łukasz Wnęk
Łukasz Wnęk is a Gameplay Designer at CD Projekt Red, where he has worked since 2015. He has contributed to the development of The Witcher 3: Wild Hunt expansions and specializes in combat balance and character development.
Work at CD Projekt Red
Łukasz Wnęk has been employed at CD Projekt Red since 2013. He initially served as a QA Tester and Junior QA Analyst for two years, where he contributed to quality assurance processes. In 2014, he transitioned to the role of Gameplay Video Capture Artist, a position he has held for ten years. Since 2015, he has also worked as a Gameplay Designer, focusing on various aspects of game development.
Education and Expertise
Łukasz Wnęk specializes in combat balance and character development within the gaming industry. His expertise is particularly evident in his work on The Witcher 3: Wild Hunt series, where he applies his knowledge to enhance gameplay mechanics and character interactions.
Background
Łukasz Wnęk is based in Warsaw, Mazovia, Poland. His career at CD Projekt Red reflects a steady progression from quality assurance roles to gameplay design, showcasing his commitment to the development of high-quality gaming experiences.
Achievements
Wnęk contributed to the development of The Witcher 3: Wild Hunt expansions, specifically Hearts of Stone and Blood & Wine. His focus on monster design and AI implementation played a significant role in enhancing the gameplay experience in these expansions.