Marko Muikku

Marko Muikku

Senior Gameplay Designer @ CD Projekt Red

About Marko Muikku

Marko Muikku is a Senior Gameplay Designer currently working at Cd Projekt Red, with a strong background in game design and 2D graphic design. He has led projects such as 'Gangs of Boomtown' and contributed to 'Quantum Break' while working at notable companies like Digital Chocolate and Remedy Entertainment.

Work at CD Projekt Red

Marko Muikku has been employed at CD Projekt Red as a Senior Gameplay Designer since 2017. In this role, he contributes to the development of high-profile gaming projects, leveraging his extensive experience in game design. His responsibilities include overseeing gameplay mechanics and ensuring that design elements align with the overall vision of the games being developed.

Experience at Remedy Entertainment

Muikku worked at Remedy Entertainment from 2012 to 2016, initially as a Game Designer and later as a Senior Game Designer for a brief period in 2016. During his tenure, he contributed to the development of 'Quantum Break,' where he was involved in complex game design tasks. His work at Remedy helped him refine his skills in feature and systems design.

Background in Game Design

Muikku began his career in game design at Digital Chocolate, where he held various positions from 2009 to 2012, including Game Designer Trainee, Junior Game Designer, and Game Designer. He led the design of 'Gangs of Boomtown,' a browser-based social role-playing game, showcasing his ability to manage design projects from inception to completion.

Education and Expertise

Marko Muikku holds two Bachelor's degrees. He studied at Laurea University of Applied Sciences from 2005 to 2007 and later attended Metropolia University of Applied Sciences from 2007 to 2011. His education provided him with a strong foundation in game design, complemented by his skills in 2D graphic design, which enhance his capabilities in creating engaging gameplay experiences.

Interests in Gaming

Muikku has a broad interest in gaming, enjoying both indie games and blockbuster titles. He has a particular preference for third-person action-adventures and role-playing games (RPGs). This diverse interest informs his design philosophy and influences the projects he chooses to work on.

People similar to Marko Muikku